I'm a professional game programmer since 2017 with two shipped games in my portfolio. As well as one unannounced VR game that I brought into production from a prototype I developed.
Previously been at EA DICE, Neon Giant, Fast Travel Games.
The Ascent is an ARPG in Unreal Engine 4 with online and offline multiplayer. I was one of two programmers initially that built the game from scratch for millions of players to enjoy 3 years later.
Sarah's footsteps echoes throughout the engine room, interrupting the sound of water dripping from the ceiling. The depth of the ocean does not soothe her as it used to before now that she is hearing the pipes crack. Help Sarah get out of the underwater research base before it's too late.
In this Overcooked clone the players create games together or whack each other in the PvP mode.
The Curse of Tugarin is a Gauntlet inspired hack 'n' slash with a small twist. The player has to clear the way for the payload containing Tugarin - the cursed king!
I am Ledger is a StarFox: Zero inspired game where you join S. Ledger – the retired mercenary – on his mission to take revenge on the evil corporation Mine Power that blew up his home planet.
Inari is a Hyper Light Drifter clone with marvelous and vibrant pixel art.
Fimbulvinter is an isometric stealth turn based game inspired by Invisible: Inc.
Cakewalk is a point and click about a cake, animals and has lots of puns.